When you release patch notes for a single player game with hidden changes, more often than not you can get away with it. If you try to do the same thing in a PVP-heavy, online game, not so much.
Bethesda dropped some patch notes last week that seemed decent at first glance, but contained a ton of secret things people had to find out on their own. When coupled with the already heated launch and broken state of the game, it was a recipe for disaster. So much so that Bethesda (or at least a rep on the website) even apologized for it, stating that they’ll do better in the future.
The future has come, as the company has provided patch notes for today’s December 11 update. Highlights include general performance enhancements (both in terms of client-facing gameplay and server-side), as well as a ton of C.A.M.P. (I hate typing that out) fixes that allow for easier placement of bases (one of my biggest complaints). Field of View and Depth of Field sliders, which somehow weren’t in at launch on PC are now available, as is 21:9 resolution.
Stuff people won’t dig like less ammo for kills (stacks of 1-5 instead of 12) are plainly communicated in the notes, so you can yell at the screen now instead of going “wait, did they nerf ammo drop rates?” while playing. You can find the full notes below: I’ll see you tomorrow once you’re done reading them. Good God I hope there aren’t any other secret changes.
Fallout 76 Patch Notes [Bethesda]
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After a shoddy patch note debacle, Bethesda comes back with a novel for the latest Fallout 76 update