Nintendo’s E3 Direct was full of a ton of surprises, but one of the more striking was the announcement of Empire of Sin. Feeling completely out of place for Nintendo’s family-friendly image, the short teaser showed mobsters gunning down other thugs and teased what looked to be 1920s Chicago as the setting. The other shocker was that John Romero’s studio, Romero Games, was working on the title.
Would the game be a historical recreation of a specific era with real-life figures? How did this fit into Romero’s body of work? What was the inspiration behind the title? While I wasn’t able to get too many answers, I had a short chat with John Romero about his latest creation and how it came to be.
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Empire of Sin is a dream game for John and Brenda Romero