New Vehicles, New Biomes, Rifts Appearing in the World, and Weapon Changes Galore in Fortnite Season 5

After the incredible success of Fortnite’s last season, it seems like Fortnite Season 5 will start with a bang and holds a boatload of new content to try out. Changes to current weapons, changes to the Storm, a new vehicle, a new biome to explore, and mysterious rifts which are appearing at random in the world.

Fortnite Season 5

The tag line for for Fortnite Season 5 is ‘Worlds Collide’ which would describe the viking ships and ancient statues which have dotted up throughout a brand new map for the battle royale players to play with.


Included with season 5 is a brand new Battle Pass, with 100 levels to obtain and 100 new rewards to unlock, which is available to buy in-game right now for 950 V-Bucks.

New Stuff

To kick things off, a new All Terrain Kart (or ATK) has been added for players to use. It should make exploring all the new sights much easier and just a bit safer for you and your friends. The ATK has enough room for an entire squad, gives you a boost after a successful drift, and has a roof which acts as a bounce pad.

It doesn’t seem like the driver is the only one in control of the ATK. Passengers can help the Kart jump over obstacles by leaning back with the S key (or the thumbstick for controllers) and releasing at the same time for a higher jump.

Fortnite ATV

Up next are the new rifts, which are similar to the giant crack in the sky that appeared towards the end of Season 4. Though we aren’t sure what they do, or where they take you, you’re challenged to step through one of these rifts to test your courage: “You’re in for a wild ride”.

You can also see a sneak peak of the new, upcoming biome for Fortnite Season 5 in the above photo. The Desert biome is still a bit of a mystery, but two of the named locations will be: Paradise Palm, and Lazy Links. There are also a few more unnamed points of interest which have appeared on the map.

Battle Royale Changes

A load of fixes and changes are going to be added alongside the newest season, which include a change to Fortnite’s shotguns, which have been a topic of discussion in this game for a while now. The changes are:

  • Shotguns will now indicate how many pellets hit, visible within the reticle.
  • Adjusted shotgun spread patterns to be consistent with no random variation.
  • Heavy Shotgun now fires 10 pellets rather than 5.
    • Maximum damage for the Heavy Shotgun remains unchanged.
  • After firing a shotgun, another shotgun cannot be fired for a very short time.
  • Reduced Hunting Rifle aim assist when targeting to match that of other Sniper Rifles with projectile bullets.
  • Changed the damage drop-off profile for the Suppressed SMG to be the same as other SMGs.
    • Fall off starts at 24 meters from 28 meters.
    • Damage reduced to 80% at 35 meters from 85% at 47.5 meters.
    • Damage reduced to 65% at 50+ meters from 75% at 70+ meters.

Other miscellaneous changes include:

  • The center of Storm circles 7, 8, and 9 can now shift in random directions (instead of simply shrinking). As the storm closes in, it will move & shrink to the new location.
  • Starting in Season 5, progressive challenges will no longer be restricted to a single season. You can now complete progressive challenges at your own pace.
  • Progressive challenges are now completed by acquiring a fixed amount of XP and is no longer dependant on your season level.
  • Gyro/motion controls have been added to the Nintendo Switch. Adjust these options in the Settings menu.
  • Weekly challenges are now split into two sections, free and Battle Pass. The first 3 challenges will be available for free while the last 4 are only available if you own the Battle Pass. The threshold to unlock the weekly challenge reward will remain at 4.
  • Down But Not Out players now have smaller collision. Previously their collision was at the standing height which blocked DBNO players from crawling under doors and blocked building collision in some cases.
    • Players that were crouching when knocked Down But Not Out will be returned to a crouching state upon revival.
  • Emoting will now interrupt sprinting.
  • You now earn XP for reviving teammates in 50v50 and Teams of 20 LTMs up to three times per match (30XP, 10XP, 10XP).
  • Weapon reticle will now fade slightly when reloading, out of ammo, or changing weapons.
  • The player camera can now see out of the water when walking in lakes.

Are you excited for Season 5’s release? Let us know what you think!