Expeditions: Rome Devs Did a Lot of Research for the Game’s Soundtrack
Expeditions: Rome just got a new trailer. What makes this new preview interesting is that it gives the gaming community a more in-depth exploration of the type of music that the game has to offer. Players will know more about what they can expect when it launches on January 20th.
As seen in the new trailer, a lot of work and effort has been placed into Expeditions: Rome’s soundtrack. Developer Logic Artists wanted to make sure that fans get an authentic feel for the game through its music. With that said, the game’s soundtrack is entirely made up of live recorded instruments.
The team behind Expeditions: Rome did a lot of brainstorming and research just to figure out what types of instruments to use. The devs wanted to use instruments that were already present during the game’s time period. These instruments were then modernized so that it brings a modern aspect to the title, as well.
The devs shared that the most important thing about any game’s soundtrack is character. Themes are flexible outside of the main one that is based on the game’s core characters. This means that each of the 300 potential endings that players may have will be distinct from each other.
Each of the four main areas featured in Expeditions: Rome has its own identity through its music. The same goes for each emotional beat in the back story, as well as the exploration, characters, and combat of the game.
Expeditions: Rome is set in the good old days of the Roman Empire, with its army conquering just about everything. Players will have to take on a small group of characters as they go on a campaign to take different cities.
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Expeditions: Rome’s Soundtrack Gives It an Authentic & Grounded Feel