FromSoftware Answers Some Burning Questions About Sekiro: Shadows Die Twice 

With the release date of Sekiro: Shadows Die Twice coming up quickly, there are a lot of burning questions from fans worldwide who want to know exactly how FromSoftware’s latest game is going to compare to Bloodborne and Dark Souls. Though the developer has made no secret about just how much Sekiro will differ from their previous titles, they’ve recently revealed quite a few details, including optional hidden bosses.

Sekiro: Shadows Die Twice

Though Sekiro: Shadows Die Twice will stray from the Dark Souls formula FromSoftware has spent years shaping, there will be a few similarities to look forward to. In a recent interview with Game Informer, the president and director of FromSoftware, Hidetaka Miyazaki, answered some of the most burning questions surrounding Sekiro: Shadows Die Twice and let’s just say there were some interesting tidbits gleamed. When asked if there were going to be optional bosses like The Nameless King in Dark Souls III, Miyazaki stated, “Yeah, I mean, this is a staple for us and we hope to meet expectations there with the optional bosses and we feel like they’re going to be pretty tough this time as well.”

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Now while fans of the previous games know all about the Moonlight Greatsword, you should prepare yourself for the worst right now as Miyazaki confirmed it is currently not set to make an appearance. “First of all, we want to make it clear that – we have this reputation for featuring the Moonlight Greatsword and things like that in our games – we don’t want this to feel like too much of a bind. We’re creating this new IP and this new world. We don’t want to feel like we’re beating a dead horse or just going to put it out for the sake of it or just going to cram it into the lore in some way. It kind of puts restrictions on us, so we are not featuring the Moonlight Greatsword this time.”

Sekiro

With a prompt follow up to this bombshell, Game Informer asked whether there will be some other nods to the Souls games and here’s the response:  “As to creating these kinds of odes or references to our other games within Sekiro, we’re actually being a little bit careful because ­– working with other publishers means you have to be careful with how you treat this material and this content. So, if it’s Dark Souls to Dark Souls III, it’s easy to put in odes and references here or there since it’s the same publisher. For instance, with Déraciné, that was released recently for VR, we had an ode to Bloodborne in there – both titles are published by Sony. Actually, that reference, that nod itself caused a much greater stir than we expected. Way more than we expected. When we were given that idea like, ‘Why don’t you just put a little nod in there? It’d be great.’ And we tried it and it blew up. So, we just want to tread a little bit more carefully around that front.”

So what do you think about these revelations about the upcoming Sekiro? Let us know your thoughts in the comments below and don’t forget to keep it locked for updates!

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