Watching this whole Sekiro: Shadows Die Twice saga unfold has been a blast. There’s so many layers to it, like the indirect relationship between From Software and Activision, who have both had a hand in the Tenchu franchise, that appeal to me from a historical standpoint: that’s to say nothing of how great the actual game looks so far.
Well, today we’re getting a quick look at the narrative that will unfold around all of the killing and upgrading, which, according to director Miyazaki and crew, is more expansive than most of their recent Souls offerings. Most of it is pretty standard stuff, but it gives us a decent window into the mindset of protagonist Starving Wolf and the dark feudal setting.
Sekiro: Shadows Die Twice is set for a March 22 release on PC, PS4 and Xbox One.
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Get a brief look at the world of Sekiro: Shadows Die Twice, the Souls developer’s latest