Heroics Never Felt so Smooth

Mass Effect: Legendary Edition is the long-awaited remaster of the original Mass Effect trilogy, but let’s face it – gaming has evolved, and the first Mass Effect game especially feels outdated, and in need of an update.

While we won’t be getting any changes to the storyline – which sadly means that we’ll still need to wait until the third game to get a male same-sex romance, whereas female same-sex romance is available as early as the first game – the gameplay is getting some significant buffs.

The majority of changes affect the first game, with the aim of bringing it in-line with the rest of the trilogy.


Here’s some of what you can expect:

  • Shepard can now sprint out of combat
  • Melee attacks are now mapped to a button press rather than automatically occurring based on proximity to an enemy
  • Weapon accuracy and handling has been significantly improved
    • Reticle bloom is more controlled
    • Weapon sway removed from sniper rifles
    • Aiming down sights/”tight aim” camera view has been improved
    • Improved aim assist for target acquisition
  •  All relevant enemies now take headshot damage in the first game
    •  Previously some did not, including humanoid enemies
  • Ammo mods (Anti-Organic, Anti-Synthetic, etc.) can now drop throughout the whole game
    • Previously, these stopped dropping at higher player levels
    • They are now also available to purchase from merchants
  •  All weapons can be used by any class without penalty
    •  Specializations (the ability to train/upgrade certain weapons) are still class-specific
  • Weapons cool down much faster
  • Medi-gel usage has been improved
    •  Base cooldown reduced
    •  Levelling benefits increased
    •  Increased Liara’s bonus to cooldowns
  • Inventory management improvements
    • Items can now be flagged as “Junk”
    • All Junk items can be converted into Omni-gel or sold to merchants at once
    • Inventory and stores now have sorting functionality
  • Some abilities have been rebalanced
  • Weapon powers (i.e., those that are unlocked on each weapon type’s skill tree) have been improved:
    • Effectiveness/strength is increased (duration reduced in some cases)
    •  Heat now resets on power activation

Mass Effect: Legendary Edition

Other changes include tweaks to gunplay, boss battles, and XP, as well as Mass Effect 3’s iteration of Femshep becoming the default throughout the trilogy. For a full list of all the announced tweaks so far, check out the PlayStation blog.

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The post Mass Effect: Legendary Edition is Getting Some Big Updates appeared first on COGconnected.

Mass Effect: Legendary Edition is Getting Some Big Updates