Starbreeze, the publisher behind games like Dead by Daylight and developer of titles like Brothers: A Tale of Two Sons, has announced plans to refocus on their core business strategy after Overkill’s The Walking Dead failed to meet expectations.

The information comes from a corporate news post on the company’s website, which states that the multiplayer FPS set in The Walking Dead universe does not seem to be doing well. Starbreeze licensed the publishing rights on consoles to 505 Games, but the license fee won’t be on the books until the end of the financial year, so the company is forced to make some different moves for right now.

“Initial sales revenues from OVERKILL’s The Walking Dead are lower than forecasted, primarily because the share of sales in low-price countries, such as China and Russia, is significantly higher than expected,” the news post reads.

As such, Starbreeze is going to focus more on internal and external development as their primary method of revenue. It is unclear what this means for future projects being published by Starbreeze like Psychonauts 2 and System Shock 3, but it’s safe to assume those will remain unaffected.

You can read our review of Overkill’s The Walking Dead right here and listen to our discussion about it on The Game Informer Show a few weeks back.

[Source: Gamasutra]

Starbreeze Looks To Refocus After Falling Short On Overkill’s The Walking Dead